Post by Kades on Jul 18, 2007 22:40:09 GMT -5
HOW QUODPOT IS PLAYED FICTIONALLY
Quodpot consists of eight players to a team. There are two round cauldron-like pots in the air on either side of the field, supported by poles. Each pot is filled with a solution that keeps the ball, also known as the quod, from exploding. Players attempt to get the quod into the opposing team's pot before the quod explodes. If a player is holding a quod while it explodes, they are disqualified from the game, hence the large number of players on each team.
The object of the game is to have the most number of points at the end of a timed period, or before an entire team is disqualified from explosive quods. Everytime a team gets the quod into the opposing team's pot, they earn twenty points.
The quod balls are set to explode at random times, and there is no telling when it might explode. Some players claim to have a feeling of when the ball is going to explode, others report that the quod vibrates just seconds before exploding, but normally they give no signs at all. A common tactic to get rid of a soon-to-explode quod is to feint throwing the ball towards a fellow team member, and most likely an opposing player will take it, assuming that it's safe, and be disqualified when it explodes.
Ties are pretty rare, but they are not impossible. If a game ends with a tie, there is a face-off between two players, one from each team that is chosen by their team captain. Like at the beginning of any game, the Quod is charmed and then thrown into the air. There are two ways a team can win a tie -- either their player gets the Quod into their pot first, or the Quod explodes in a player's possession and the other player's team wins.
HOW QUODPOT IS PLAYED ONLINE
A game of Quodpot is executed and won by a house team through two important factors: rate of posts and a healthy post limit.
By "healthy post limit," I mean to say that a written "game" of Quodpot (all held within one single thread, of course) will be ended within twenty-five posts, and whichever team has scored the most points at the twenty-five post mark automatically wins. Don't forget that Quodpot does not make use of a snitch, so there's no worry of a "premature" game.
The other factor, rate of posts, ultimately times the game. It's fairly simple. Whichever competing team posts more responses during a match, the more points they're going to achieve, and the closer to victory they'll be. It becomes almost a "posting race," so to speak. This aspect of the game involves both teamwork and activity, two things a real sport relies on.
A referee is also assigned to monitor each game. It's their job to determine whether or not each team is posting in a fair amount of time, god-moding, etc., and then assigning "fouls" accordingly.